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Foreign Agent

You and the evil Townsfolk know each other. You are not in team info. [1 Townsfolk is evil.]

The Foreign Agent recruits people for when they can eventually make contact.

  • If the Foreign Agent is in play at setup, one Townsfolk is evil.
  • As long as there is a sober Foreign Agent in play, the Foreign Agent and the evil Townsfolk know who each other are and each other’s role.
  • The Foreign Agent doesn’t wake during Minion information, and the Demon doesn’t learn that the Foreign Agent is one of their Minions.
  • If a Foreign Agent is made mid-game, a Townsfolk isn’t turned evil, but if there is an evil Townsfolk, they do learn each other.

During setup, turn one Townsfolk character token upside down, to represent that they are evil.

During the first night, wake both the Foreign Agent and the evil Townsfolk. Let them make eye contact. Point at the Foreign Agent, then show the Foreign Agent token to the evil Townsfolk. Point at the evil Townsfolk, then show the evil Townsfolk’s character token to the Foreign Agent. Put them both to sleep.

Alexis is the Foreign Agent, and the Storyteller decides to turn cath into the evil Dreamer. The Storyteller wakes up Alexis and cath, shows cath the Foreign Agent token, and shows Alexis the Dreamer token.
Foreign Agent ⋒

"Look, I don’t know when they’re coming, but when the Demon comes, you want to be on my side."

Information

Type:
Minion
Creator:
Cute Mage ⋒
Appears in:
A Cute Collection of Characters
Tags:
Alignment Change, Extra Evil, Hidden, Quiet

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