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Panic

If you nominate, you die. 1 Minion may gain this ability. [+0 to +2 Panics]

The Panic... panics

  • As soon as a Panic nominates, they die. The nomination still goes through.
  • There may be anywhere from 1 to 3 Panics in a game.
  • Added Panics may subtract from Townsfolk count.
  • On the first night, a Minion may choose to gain this ability to bluff being a Panic. If there are multiple Minions, only 1 may choose to do so.

During setup, add anywhere from 1 to 3 Panics into the bag. Remove Townsfolk tokens as necessary.

During the first night (in Minion Info if possible), show all Minions the Panic token. If 1 agrees, confirm that they have the Panic ability. Add the HAS ABILITY reminder in front of them.

It is a 10 player game. The Godfather adds an Outsider during setup: the Storyteller decides to make this a Panic, who adds 1 more of itself. The final bag contains 2 Outsiders.
During the first night, the Widow decides to gain the Panic's ability. They nominate on the first day, and die, bluffing that they are a Panic.
Panic

"RUN RUN RUN RUN RUN RUN RUN RUN"

Information

Type:
Outsider
Creator:
AP ρ
Appears in:
An Assortment of Pastries
Tags:
Death, Duplication, Nominations, Setup
Icon from:
Clipart Library

Fan-made content for Blood on the Clocktower · Not affiliated with The Pandemonium Institute