Panic
If you nominate, you die. 1 Minion may gain this ability. [+0 to +2 Panics]
The Panic... panics
- As soon as a Panic nominates, they die. The nomination still goes through.
- There may be anywhere from 1 to 3 Panics in a game.
- Added Panics may subtract from Townsfolk count.
- On the first night, a Minion may choose to gain this ability to bluff being a Panic. If there are multiple Minions, only 1 may choose to do so.
During setup, add anywhere from 1 to 3 Panics into the bag. Remove Townsfolk tokens as necessary.
During the first night (in Minion Info if possible), show all Minions the Panic token. If 1 agrees, confirm that they have the Panic ability. Add the HAS ABILITY reminder in front of them.
It is a 10 player game. The Godfather adds an Outsider during setup: the Storyteller decides to make this a Panic, who adds 1 more of itself. The final bag contains 2 Outsiders.
During the first night, the Widow decides to gain the Panic's ability. They nominate on the first day, and die, bluffing that they are a Panic.

"RUN RUN RUN RUN RUN RUN RUN RUN"
Information
- Type:
- Outsider
- Creator:
- AP ρ
- Appears in:
- An Assortment of Pastries
- Tags:
- Death, Duplication, Nominations, Setup
- Icon from:
- Clipart Library
[
{
"id": "_meta",
"name": ""
},
{
"id": "panic",
"name": "Panic",
"team": "outsider",
"ability": "If you nominate, you die. 1 Minion may gain this ability. [+0 to +2 Panics]",
"image": [
"https://botchomebrew.wiki/assets/art/panic.png"
],
"flavor": "RUN RUN RUN RUN RUN RUN RUN RUN",
"firstNight": 20.3083,
"firstNightReminder": "Wake all Minions and show the Panic token. If 1 agrees, add the *HAS ABILITY* reminder.",
"otherNight": 0,
"reminders": [
"Has Ability"
],
"setup": true
}
]