Shrimp
Once per game*, pick a player. You learn if they were sober and healthy yesterday.
- The shrimp learns if a player was sober and healthy the day prior to their visit.
The storyteller will tell the shrimp if a player of their choice was sober yesterday. This can only happen once.

"."
Information
- Type:
- Townsfolk
- Creator:
- happyharlow
- Tags:
- Confirmation, Once Per Game, True Info
[
{
"id": "_meta",
"name": ""
},
{
"id": "shrimp",
"name": "Shrimp",
"team": "townsfolk",
"ability": "Once per game*, pick a player. You learn if they were sober and healthy yesterday.",
"image": [
"https://botchomebrew.wiki/assets/art/shrimp.png"
],
"flavor": ".",
"firstNight": 0,
"otherNight": 0
}
]
