Cryptologist
Each day, you may visit the Storyteller to learn a riddle or hint that will help your team win.
The Cryptologist learns ominous puzzles every day, and can win the game if they decipher their meanings.
- Each day, the Cryptologist gets a hint at how to win the game. Be creative and mysterious!
- Don’t make the hints too straightforward. A cryptologist that immediately can decipher exactly what their info means is essentially an each day fisherman.
- Don’t make the hints too complicated. A cryptologist that learns gibberish will not have fun.
- When in doubt, think of those terrible riddles that some STs give for fisherman advice and use that. It’s an each day ability, so you can afford to be less direct.
- If you know the player would like it, feel free to create a riddle that’s answered in multiple steps, giving them an extra piece every day. Make sure the reward is worth it though, as if they die before they finish the riddle they might not have gained anything useful at all!
Once per day, if the Cryptologist requests a private chat with you, take them away from the circle so you cannot be overheard. Whisper a cryptic statement or riddle which in some way hints towards advice that can help the Cryptologist’s team win.
The Cryptologist visits the storyteller and learns “a stench arises in the south”. This is because someone at the bottom of the grim is poisoned.
The Cryptologist visits the storyteller and learns “do not accept the flower.” This is because the demon is a Po, and this references its flavor text.

"These symbols…these lines…what do they mean? Aha! I’ve got it! Oh wait, no, it’s just Loss."
Information
- Type:
- Townsfolk
- Creator:
- Kenoboi 🜔
- Tags:
- Consult, Information, Subjective Info
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},
{
"id": "cryptologist",
"name": "Cryptologist",
"team": "townsfolk",
"ability": "Each day, you may visit the Storyteller to learn a riddle or hint that will help your team win.",
"image": [
"https://botchomebrew.wiki/assets/art/cryptologist.png"
],
"flavor": "These symbols…these lines…what do they mean? Aha! I’ve got it! Oh wait, no, it’s just Loss.",
"firstNight": 0,
"otherNight": 0
}
]