Messenger
If you die during the day, start knowing abilities might activate again tonight.
The Messenger wants to die publicly so that other players get more info.
- When the Messenger dies during the day, any player whose ability yields information at the start of the game might get new information from their ability tonight.
- If the Messenger is drunk or poisoned when they die, start knowing characters might receive false information.
- Drunk or poisoned start knowing characters might receive false information even if the Messenger is sober and healthy.
If the Messenger dies during the day, mark them with the DIED TODAY reminder. That night, wake any number of players with start knowing abilities and give them new information from their abilities.
It is generally best to either give new and useful start knowing information to only one or two players, or to give new but useless start knowing information to several players.
The Messenger is executed on the first day and dies. That night, the Noble learns 3 new players, exactly one of which is evil.
The Messenger is killed during the day by the Psychopath, but is poisoned. That night, the Knight learns 2 players, one of which is the Demon.
The Golem nominates the Messenger, who dies. That night, the Washerwoman learns correct information and the Drunk who thinks they are the Librarian learns arbitrary information.
- Try to get yourself killed during the day, but your information might be more useful the longer that you survive
- Start knowing players might not want to die during the day if you're in play
- If you die at night, your role is useless!

"Change the world. My final message. Goodbye."
Information
- Type:
- Townsfolk
- Creator:
- lemon
- Tags:
- Ability Gain, Confirmation, Death, Execution, On Death
[
{
"id": "_meta",
"name": ""
},
{
"id": "messenger",
"name": "Messenger",
"team": "townsfolk",
"ability": "If you die during the day, start knowing abilities might activate again tonight.",
"image": [
"https://botchomebrew.wiki/assets/art/messenger-lemon.png"
],
"flavor": "Change the world. My final message. Goodbye.",
"firstNight": 0,
"otherNight": 0,
"otherNightReminder": "[[DIED TODAY]]"
}
]
