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Charmander

Each night*, choose a player: learn whether they nominated a minion today. When you get a yes, Evolve into Charmeleon.

Charmander learns if the player they selected nominated a minion that day.

  • Charmander will need to pay attention to who's nominating whom.
  • If the player they select at night nominated a minion that day, Charmander will learn a Yes.
  • If the player they select at night did not nominate an evil player the previous day, Charmander will learn a No.
  • On their first Yes, Charmander evolves in Charmeleon.

Each night* wake Charmander and instruct them to choose a player.

They can choose an player, regardless of whether they nominated or not.

If the chosen player nominated a minion player that day, Charmander receives a Yes.

If the chosen player did not nominate a minion, player that day, Charmander receives a No.

On their first Yes, Charmander evolves into Charmeleon.

Charmeleon does not act on the same night as Charmander.

If any player nominates a minion during the day, mark them with MINION NOM token. If Charmander selects that player, trigger Charmanders Evolution.
  • Pay attention to the nominations and encourage them without being too obvious.
  • If no ones nominating, you're not getting any information.
  • Keep track of the nominator because they are who you need to select at night, but also remember who was nominated because it is their alignment that affects your evolution.
  • Even if the nominee was executed, if the were evil, you will get a yes when selecting the person who nominated them, triggering your evolution.
Charmander

"Let's try to shine a light on this situation."

Information

Type:
Townsfolk
Tags:
Character Change, Information, Nominations, Quiet

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