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Ditto

Each night*, choose a player, if they learned information, you learn the same thing. If you choose an evil player, you are confused until nightfall.

Ditto can learn information that other players are learning.

  • Ditto wakes each night and selects a player they wish to copy.
  • Any information that player learns that night, Ditto will also learn.
  • If ditto selects an evil player, Ditto is confused until nightfall.
  • Ditto learns the information that their selected player learns that night, does not learn any selections that player made.

Each night, wake ditto and have them select a player.

Mark that player as COPIED and put Ditto to sleep.

If, during that same night, that player learns any information, you must show the same information to Ditto before the night ends.

Ditto will only see what that player was shown (i.e. Yes/No, Evil/Good, A character type, a "You are...." if the player they selected evolved into a new character, If that player was made mad, received a Meowth ping, etc.)

  • There's a lot of information going around town and Ditto can learn any of it.
  • Beware of what you share with people.
  • If you select an evil player, you are poisoned and the storyteller can show you any information.
  • Pay attention to what people are claiming. If you are learning information they shouldn't be getting, or no information they say they're getting, you know somethings not right.
Ditto

"Anything you can do I can do too...but I don't know what I'm doing."

Information

Type:
Townsfolk
Tags:
Ability Gain, Duplication

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