Ekans
Each night choose a player and a good character: They are "mad" they are this character tomorrow, of they might be executed. If they are executed tomorrow, you evolve.
Anyone who falls under the Glare of Ekans will find themselves pretty "mad" about it!
- Ekans makes players Mad that they aren't what they are.
- If that player does not adhere to the Madness, they might be executed.
- Simply hinting is not enough to avoid death. The player must make a decent effort to convince the group. Mad players are never literally forced to say things they don't want to—but if the Storyteller doesn't hear them make an effort, they pay the price.
- If that player is executed, Ekans evolves.
Each night, wake Ekans and ask them to choose a player and a good character, put Ekans to sleep.
Wake the player they chose and show them the This Character Selected you and Ekans, show them the character they are Mad about being, mark them as Mad then put them to sleep.
The next day if that player fails to convince
- Aim for big talkers. Madness can really throw suspicion on someone especially if their story keeps changing.
- Consider staying on one target rather than bouncing around to different people. Changing your target, leaves your last victim free to say they were made Mad by you.
- Sometimes switching targets can be a good thing, especially if your first one isn't struggling to maintain the madness.
- The player you made mad doesn't have to die to your ability in order for you to evolve. If they are executed by the down while under your affect, you will evolve into Aarbak. However, if you nominate them, there is a chance they will be suspicious that you made them mad, so beware how you approach that.

"You got me all turned around."
Information
- Type:
- Minion
- Tags:
- Death Modification, Execution, Madness
[
{
"id": "_meta",
"name": ""
},
{
"id": "ekans",
"name": "Ekans",
"team": "minion",
"ability": "Each night choose a player and a good character: They are \"mad\" they are this character tomorrow, of they might be executed. If they are executed tomorrow, you evolve.",
"image": [
"https://botchomebrew.wiki/assets/art/ekans.png"
],
"flavor": "You got me all turned around.",
"firstNight": 43.3532,
"firstNightReminder": "Wake Ekans, ask them to choose a player and a good character, mark that player as Mad, put Ekans to sleep. Wake the Mad player and show them the This Character selected You, and the Ekans token. Tell the player what they are Mad as and put them to sleep.",
"otherNight": 28.1097,
"otherNightReminder": "If the previous nights choice died by execution, evolve Ekans to Aarbak. Wake Ekans, ask them to choose a player and a good character, mark that player as Mad, put Ekans to sleep. Wake the Mad player and show them the This Character selected You, and the Ekans token. Tell the player what they are Mad as and put them to sleep.",
"reminders": [
"Mad",
"Evolve"
]
}
]
