Jessie
Each Night* wake with James. Choose two different players, they are confused till dusk and die the following night. Choose the same player, they die immediately. The first Pokemon you choose turns Evil. (+James -Minion)
- Jessie & James work together at night to coordinate their attacks.
- Each night* They will wake together and either choose two different players or one single player.
- If two players are chosen, both are poisoned and will die the following night.
- If one player is chosen, that player will die that night.
If one of Jessie of James is dead, both players still wake and coordinate their choices.
The dead teammate cannot cause poison or deaths, however, the living player can still poison and delay a death if they both choose two different players.
Good wins if both Jessie & James are dead.
Fighting the Jessie
- Track the deaths and when they occur. Jessie and James can either cause 1 death a night or poison two people causing 2 deaths the following night. There are only a few demons on this Pokemon script that can cause multiple deaths.
- Once you know it's a Jessie & James game, you know there is 1 less minion.
- If there are no deaths on this day, you know two players are most likely poisoned and will die the next day.
- Beware of Pokemon who may have turned evil. Jessie can turn the first Pokemon she chooses evil. They will still die, so pay attention to ghosts who aren't voting the way a good ghost would.

"Prepare for Trouble..."
Information
- Type:
- Demon
- Tags:
- Alignment Change, Death, Death Modification, Even If Dead, Extra Evil, Multi-Kill, Once Per Game
[
{
"id": "_meta",
"name": ""
},
{
"id": "jessie",
"name": "Jessie",
"team": "demon",
"ability": "Each Night* wake with James. Choose two different players, they are confused till dusk and die the following night. Choose the same player, they die immediately. The first Pokemon you choose turns Evil. (+James -Minion)",
"image": [
"https://botchomebrew.wiki/assets/art/jessie.png"
],
"flavor": "Prepare for Trouble...",
"firstNight": 0,
"otherNight": 0,
"reminders": [
"poisoned",
"dead",
"turns evil"
]
}
]
