Wartortle
Choose one of your living neighbors, neither you or the player you've chosen can die at night. The first time one of you would die, you Evolve into Blastoise.
Your protection is spreading! Hopefully you made a good choice.
- When you wake Bulbasaur to inform them they have evolved into Wartortle, that player must now choose one of their living neighbors.
- The neighbor they chose is now safe from death at night.
- The first time one of you should die, you will instead evolve into Blastoise.
Wake the player that has just evolved into Wartortle and inform them of the evolution.
Instruct the player to choose one of their LIVING neighbors who will gain their ability to survive death at night.
Mark that neighbor with PROTECT.
The first time either Wartortle of the protected neighbor should die at night, they don't.
Wake up Wartortle and inform they they have evolved into Blastoise.
- Get to know your neighbors and find out who is worth protecting.
- Be careful who you choose! You can protect good or evil characters.
- Do your best to lure deaths by bluffing as something the evil team wants to kill at night.
- It's up to Wartortle whether they inform their protected neighbor of the protection or not.

"Oh you wanted a fight, huh?"
Information
- Type:
- Townsfolk
- Tags:
- Ability Gain, Death Modification, Passive, Protection
[
{
"id": "_meta",
"name": ""
},
{
"id": "wartortle",
"name": "Wartortle",
"team": "townsfolk",
"ability": "Choose one of your living neighbors, neither you or the player you've chosen can die at night. The first time one of you would die, you Evolve into Blastoise.",
"image": [
"https://botchomebrew.wiki/assets/art/wartortle.png"
],
"flavor": "Oh you wanted a fight, huh?",
"firstNight": 0,
"otherNight": 24.3156,
"otherNightReminder": "If this is Wartortles first night in the game, have them choose an alive neighbor to protect. If Wartortle or the protected player were supposed to die tonight, Wartortle evolves.",
"reminders": [
"EVOLVE",
"PROTECT"
]
}
]
