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Aragorn

Each night, you learn 2 characters: at least 1 is in play. Ringbearer: learn only 1 instead.

Aragorn bears the fractured shards of a King's power; will he dare to know his destiny?

  • Aragorn learns 2 characters each night. Either 1 or both of those characters are in play.
  • If Aragorn is the Ringbearer, they learn only 1 character, and therefore determine that that character is in play.
  • A drunk or poisoned Aragorn may learn characters that are not in play at all.
  • An Aragorn who receives "false" information (via Mouth of Sauron or Denethor) must learn only characters that are not in play.
  • Aragorn should not learn Sauron.

Each night, wake Aragorn. If they are not the Ringbearer, show them 2 character tokens (at least 1 must be in play). If they are the Ringbearer, show them 1 in-play character instead. You may mark learned players with Aragorn's LEARNED reminders, if convenient. Either way, put Aragorn to sleep.

Aragorn learns Samwise and Merry. Only Merry is in play.
Aragorn learns Wormtongue and Galadriel, both of whom are in play.
The Mouth of Sauron is causing all Townsfolk to receive false info. Aragorn therefore learns Gollum and the Witch-King, neither of which are in play.
Aragorn bears the Ring and learns Gimli, who is in play.
Aragorn

"Hold your ground, hold your ground! Sons of Gondor, of Rohan, my brothers! I see in your eyes the same fear that would take the heart of me. A day may come when the courage of men fails, when we forsake our friends and break all bonds of fellowship, but it is not this day. An hour of wolves and shattered shields, when the age of men comes crashing down! But it is not this day! This day we fight! By all that you hold dear on this good Earth, I bid you: stand, Men of the West!"

Information

Type:
Townsfolk
Creators:
Bim, Cole
Appears in:
Lord of the Rings: Ringbearer
Tags:
Information

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