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Radagast

You don't learn the Demon. Once per game, if Sauron agrees, you may privately visit the Storyteller and make a wish.

Radagast hasn't the same will for power as the wizards of white and grey, but he is a great wizard in his own way. He makes a wish with Sauron's permission.

  • Radagast's wish can only be used with Sauron's consent, but the wish is always made privately. Thus Radagast could trick Sauron.
  • Radagast can obtain Sauron's consent through whatever means he sees fit. Trickery, honesty, and bargaining are all acceptable.
  • A good-aligned Radagast is tasked with tricking Sauron into thinking he will make an evil-favored wish.
  • An evil-aligned Radagast is tasked with convincing Sauron that they are on the same side.

During the day, after Radagast obtains Sauron's permission (feel free to confirm with Sauron), when Radagast privately makes a wish, decide if the wish is appropriate for the state of the game. Consider if it would advantage one team too heavily, or if it would lead to fun outcomes. If you believe the wish is inappropriate, propose an alternative wish that is still desirable. Repeat this process until a mutually agreeable wish is made. Once a wish is made, resolve its effects and place the "No Ability" token.

Radagast is good, and convinces Sauron that he is evil. Sauron agrees to a wish, and Radagast wishes for the Ringbearer to be safe tonight. The Storyteller agrees, and grants this wish.
Radagast is evil, but Sauron does not believe them, and refuses to allow a wish.
Radagast

"I think he’s a very great Wizard, in his own way. He’s a gentle soul who prefers the company of animals to others. He keeps a watchful eye over the vast forest lands to the east. And a good thing too. For always evil will look to find a foothold in this world."

Information

Type:
Traveller
Creators:
Bim, Cole
Appears in:
Lord of the Rings: Ringbearer
Tags:
Consult, Magic, Once Per Game, Social, Subjective Info

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