Courtesan
Each night*, choose a character (not your own or a Demon): they can't die tonight, but if you do, they are drunk from now on.
The Courtesan protects characters, but may end up drunking them instead.
- The Courtesan protects specific characters, not players, from death at night caused for any reason. They may choose Outsiders or Minions if they wish.
- If the Courtesan dies at night, the character they protected immediately becomes drunk for the rest of the game.
- If the Courtesan chooses a not in-play character, they protect no one and drunk no one upon death. They do not learn if this happens.
- If multiple copies of one character are in-play and the Courtesan chooses that character, only one of them is protected and possibly drunk.
Each night after the first, wake the Courtesan. They choose a non-Demon character: if that character is in-play, mark them with the SAFE reminder. That player cannot die tonight.
If the Courtesan dies at night and a player is marked SAFE, remove that reminder and replace it with the DRUNK reminder.

"Dear, won't you come back to bed? I'll vanish your worries in an instant."
Information
- Type:
- Townsfolk
- Creator:
- noblechandelier ⬦
- Tags:
- Death Modification, Drunkenness, On Death, Protection
[
{
"id": "_meta",
"name": ""
},
{
"id": "courtesan",
"name": "Courtesan",
"team": "townsfolk",
"ability": "Each night*, choose a character (not your own or a Demon): they can't die tonight, but if you do, they are drunk from now on.",
"image": [
"https://botchomebrew.wiki/assets/art/courtesan-noblechandelier.png"
],
"flavor": "Dear, won't you come back to bed? I'll vanish your worries in an instant.",
"firstNight": 0,
"otherNight": 19.3575,
"otherNightReminder": "The Courtesan chooses a character. If in-play, mark them SAFE. If the Courtesan dies tonight, replace it with the DRUNK reminder.",
"reminders": [
"Safe",
"Drunk"
]
}
]