Prince
You start knowing a condition: Each night*, if it was met today, you (& only you) die. You are safe from the Demon.
The Prince is cursed to die if a prophecy comes true, but otherwise is protected from the Demon.
- The Prince cannot die from the Demon's ability, but knows a condition that, if met, results in their death.
- When the Prince dies to their own ability, no other players may die that night.
- If the Prince's condition was met while drunk or poisoned, but is sober and healthy that night, they still die.
- The Prince can still be killed by non-Demon characters, and can survive their own curse if protected from death by other means.
When setting up the game, write the Prince's death condition on a piece of paper or on an electronic device. During the first night, wake the Prince, show them their condition, then put them to sleep.
If the Prince's condition is met, immediately mark them with the CURSED reminder.
Each night after the first, if the Prince is marked CURSED, they die. Replace the reminder with the DEAD reminder. This can happen at any time during the night, as long as the condition is met.

"Sleeping Beauty had her spindle, and the Beast had his rose. But I shall live prosperously for as long as the baker's niece never sneezes while wearing red."
Information
- Type:
- Townsfolk
- Creator:
- noblechandelier ᛊ
- Tags:
- Death, Death Modification, Information, Safe, You Start Knowing
[
{
"id": "_meta",
"name": ""
},
{
"id": "prince",
"name": "Prince",
"team": "townsfolk",
"ability": "You start knowing a condition: Each night*, if it was met today, you (& only you) die. You are safe from the Demon.",
"image": [
"https://botchomebrew.wiki/assets/art/prince-noblechandelier.png"
],
"flavor": "Sleeping Beauty had her spindle, and the Beast had his rose. But I shall live prosperously for as long as the baker's niece never sneezes while wearing red.",
"firstNight": 51.8627,
"firstNightReminder": "Wake the Prince and show them their death condition.",
"otherNight": 36.5939,
"otherNightReminder": "If the Prince's condition was met today, they die. If it triggers later tonight, they die immediately.",
"reminders": [
"Cursed",
"Dead"
],
"jinxes": [
{
"id": "kazali",
"reason": "The Prince is not safe from becoming a Minion."
}
]
}
]