Archangel
Every good Townsfolk knows who you are. If you die, publicly guess wo the Demon/s is/are. If correct, Good wins, otherwise Evil wins. You'll receive 3 Bluffs. Each Night* choose a Player, they die. The Storyteller announces who you killed.. If the Demon dies (ending the game), they publicly guess who you are. If guessed correctly, Evil wins instead, otherwise Good wins. You can't change alignments.
The Archangel is essentially the Demon's counterpart. They still need to hide their identity, or else they will be guessed. The Bluffs may be different from the Demon's Bluffs, or be the same, or only some. Good Towsfolk know who the Archangel is, but Outsiders and evil Townsfolk (Bountyhunter makes a Townsfolk evil, for example) and Minions and Demons won't know
- Counter Demon
- Bring heavenly justice upon Evil
On the first night, wake all good Townsfolk one by one, show them the Archangel token, and then point to the Archangel. Wake the Archangel and show them 3 not-in-play good characters. Each other night: Wake the Archangel, and prompt them to point at a Player. Mark the chosen Player with a DEAD reminder token. When either the Demon or the Archangel dies, tell them to guess who the Demon/Archangel is, and announce the winning team accordingly.
- You are essentially a Demon, so you should stay hidden as long as you can
- Try to find out who knows your identity, as they will be a good Townsfolk, but be careful, a Minion or Demon could have registered falsely as a good Townsfolk.
- If your cover is blown, you should find out who the Demon is as fast as possible, as you'll probably die soon.
Bluffing as the Archangel
- You can bluff as the Archangel to make the Demon guess/kill you, but other Townsfolk know that you're lying

"Pray to me"
Information
- Type:
- Townsfolk
- Creator:
- Shapeshifter ♠︎
- Tags:
- Death, Loud, On Death, Ping, Public, Safety Net, True Info, Win/Loss Condition
[
{
"id": "_meta",
"name": ""
},
{
"id": "archangel",
"name": "Archangel",
"team": "townsfolk",
"ability": "Every good Townsfolk knows who you are. If you die, publicly guess wo the Demon/s is/are. If correct, Good wins, otherwise Evil wins. You'll receive 3 Bluffs. Each Night* choose a Player, they die. The Storyteller announces who you killed..\nIf the Demon dies (ending the game), they publicly guess who you are. If guessed correctly, Evil wins instead, otherwise Good wins.\nYou can't change alignments.",
"image": [
"https://botchomebrew.wiki/assets/art/archangel.png"
],
"flavor": "Pray to me",
"firstNight": 8.8154,
"firstNightReminder": "Wake each good Townsfolk and point at the Archangel. Wake the Archangel and show them their bluffs",
"otherNight": 55.6731,
"otherNightReminder": "The Archangel chooses a Player to die",
"reminders": [
"DEAD"
]
}
]