Agent Johnson
You start as an evil Agent Johnson. One player starts marked as FBI. Once per day you may publicly shake a player's hand: If they are FBI, they turn into Agent Johnson and you both become good.
Agent Johnson starts evil, but can become good at the cost of changing another player's character.
- Agent Johnson starts as evil.
- Each day they make shake a player's hand in public.
- If that player was marked as FBI, their character will change immediately.
- That night both players are informed of their new roles and alignments.
Agent Johnson begins the game as evil, turn their token upside down to indicate this.
At the start of the game, a player other than the demon is marked with an FBI reminder token.
Once per day in public, Agent Johnson may choose to shake a player's hand.
If the player was marked with the FBI reminder token, their character changes into Agent Johnson.
That night, wake the marked player first to inform them of their new role and alignment. Then wake the original Agent Johnson to confirm they are now good aligned.
Update the grim to show the players are now Good aligned Agent Johnson and remove the FBI reminder token.

"I'm Agent Johnson, this is Special Agent Johnson... No relation."
Information
- Type:
- Outsider
- Creator:
- Spectre ⛥
- Tags:
- Alignment Change, Character Change, Confirmation
[
{
"id": "_meta",
"name": ""
},
{
"id": "agentjohnson",
"name": "Agent Johnson",
"team": "outsider",
"ability": "You start as an evil Agent Johnson. One player starts marked as FBI. Once per day you may publicly shake a player's hand: If they are FBI, they turn into Agent Johnson and you both become good.",
"image": [
"https://botchomebrew.wiki/assets/art/agent-johnson.png"
],
"flavor": "I'm Agent Johnson, this is Special Agent Johnson... No relation.",
"firstNight": 0,
"otherNight": 0
}
]