Manticore
Outsiders have the abilities of living neighbors that are Outsiders. [2 or more Outsiders]
The Manticore adds outsiders to the game while allowing for devastating combinations.
- Alive neighbours mean there are no alive players between the 2 outsiders on the grimoire. If an outsider is sat between 2 other outsiders they gain both abilities.
- The outsiders gain the abilities meaning they have them in addition to their own.
- When an outsider dies, their alive neighbours that are outsiders instantly lose the gained ability.
- If an 'even if dead' ability is gained and then you die, you keep this ability until the other outsider dies.
- When the Manticore dies, all abilities gained are removed.
During set up, you may remove 1 or 2 Townsfolk tokens and add equivalent Outsider tokens
Whenever 2 Outsiders are alive neighbours of each other, mark them both with the ATTACHED reminder token. You treat them as if they have each other's abilities, including waking them at night. You may use the Manticore's 1,2 and 3 reminder tokens if you need them.
The Chef has died at night, leaving the Saint and the Recluse as alive neighbours. The Fortune Teller picks the Chef and the Saint, and learns yes, as the Saint has the Recluse ability. The Recluse is executed the following day, and the evil team wins, as she has the Saint ability.
The Snitch is in play, meaning Minions start learning 3 bluffs. When the Poisoner is executed, the Sweetheart now neighbours the Snitch and gains its ability, meaning the Minions learn 3 more bluffs.
- You have already had an impact on the game by being in play. This means you can die freely and it may be ok, so cause as much chaos as you want.
- You could cause chaos by staying alive, therefore you can try to survive as long as possible to give yourself the best chance of giving outsiders each other's abilities.
- If you are evil and there is no Manticore, feel free to pretend to be an outsider. The Manticore allows for bluffing room with a flexible amount of outsiders.
- If you are the Manticore, still claim to be an outsider. It can cause confusion if you say you are as if your neighbours are outsiders they can believe they have abilities they don't.
- Try and find where the outsiders are, and make them into neighbours. By doing this, you can make the most amount of outsider abilities in play possible.
Fighting the Manticore
- Look for outsider claims: if there are more than there are supposed to be then there might be a Manticore.
- If you are an outsider, claim it to everyone quickly! This will allow other outsiders to realise that they could have your ability, and solve the game.
- If you are an outsider, don't claim it! This can cause an evil player pretending to be an outsider to be caught in a lie if you don't think they have your ability.

"Πρόσεχε το κυνήγι, άνθρωπε. Και μην απομακρύνεσαι πολύ από τα τείχη σου."
Information
- Type:
- Minion
- Creator:
- Zacoosi 𝅘𝅥𝅮
- Tags:
- Ability Gain, Neighbor, Outsider Modification, Passive, Setup
- Icon by:
- Game Icons
[
{
"id": "_meta",
"name": ""
},
{
"id": "manticore",
"name": "Manticore",
"team": "minion",
"ability": "Outsiders have the abilities of living neighbors that are Outsiders. [2 or more Outsiders]",
"image": [
"https://botchomebrew.wiki/assets/art/manticore.png",
"https://botchomebrew.wiki/assets/art/manticore-alt.png"
],
"flavor": "Πρόσεχε το κυνήγι, άνθρωπε. Και μην απομακρύνεσαι πολύ από τα τείχη σου.",
"firstNight": 0,
"otherNight": 0,
"reminders": [
"ATTACHED",
"1",
"2",
"3"
],
"setup": true,
"jinxes": [
{
"id": "butler",
"reason": "An Outsider cannot gain the Butler's ability."
},
{
"id": "drunk",
"reason": "An Outsider cannot gain the Drunk's ability."
},
{
"id": "golem",
"reason": "If an Outsider nominated having gained the Golemn ability, they are woken the next night and told they cannot nominate again."
},
{
"id": "klutz",
"reason": "If an Outsider dies having gained the klutz ability, they are woken immediately to make their choice privately."
},
{
"id": "moonchild",
"reason": "If an Outsider dies having gained the moonchild ability, they are woken immediately to make their choice privately. If good, this player dies after the demon chooses next."
},
{
"id": "zealot",
"reason": "An Outsider cannot gain the Zealot's ability."
}
]
}
]
