Script JSON ▾ Copy JSON
[
{
"id": "_meta",
"name": "Cogito Ergo None",
"author": "Cygnus",
"bootlegger": [
"Worker, Baker, and Informant are marked for the Samurai."
]
},
{
"id": "telegrapher",
"name": "Telegrapher ∮",
"team": "townsfolk",
"ability": "You start knowing a character neighboring the next Telegrapher. [+0 to +2 Telegraphers]",
"image": [
"https://botchomebrew.wiki/assets/art/telegrapher-principia-horologica.png",
"https://botchomebrew.wiki/assets/art/telegrapher-principia-horologica-alt.png"
],
"edition": "Principia Horologia",
"firstNight": 68.1729,
"firstNightReminder": "Wake the Telegraphers one at a time and show the character token marked KNOW neighboring the next clockwise Telegrapher.",
"otherNight": 0,
"reminders": [
"Know",
"Know",
"Know",
"Clockwise"
],
"setup": true,
"jinxes": [
{
"id": "boffin",
"reason": "If there is a spare token, the Boffin can give the Demon the Telegrapher ability. If so, the Demon registers as a Telegrapher to the previous Telegrapher."
}
],
"special": [
{
"type": "selection",
"name": "bag-duplicate"
}
]
},
"pixie",
{
"id": "cynic",
"name": "Cynic π",
"team": "townsfolk",
"ability": "Each night, choose a player: learn the evil character they are, or could be.",
"image": [
"https://botchomebrew.wiki/assets/art/cynic-fucker.png",
"https://botchomebrew.wiki/assets/art/cynic-fucker-alt.png"
],
"flavor": "That's what a Demon would say.",
"firstNight": 61.6774,
"firstNightReminder": "The Cynic chooses a player. Show them the evil character or could be (if they aren't an evil character).",
"otherNight": 81.9198,
"otherNightReminder": "The Cynic chooses a player. Show them the evil character that player is or any evil character (if they aren't one)."
},
{
"id": "surveyor",
"name": "Surveyor ∇",
"team": "townsfolk",
"ability": "Each night, choose a player (not yourself): you learn a character they neighbor, but if they are evil, you might get false info.",
"image": [
"https://botchomebrew.wiki/assets/art/surveyor-the-academy.png",
"https://botchomebrew.wiki/assets/art/surveyor-the-academy-alt.png"
],
"flavor": "No, the guy next to you--of COURSE I'm talking to you! Move over so I can take a picture of the guy next to you.",
"firstNight": 56.628,
"firstNightReminder": "The Surveyor chooses a player. Show them a character token. Put the Surveyor to sleep.",
"otherNight": 76.628,
"otherNightReminder": "The Surveyor chooses a player. Show them a character token. Put the Surveyor to sleep."
},
{
"id": "tzar_the_potato_patch_part_1",
"name": "Tzar ꙮ",
"team": "townsfolk",
"ability": "Each night learn an in play character. You might learn false information from now onwards.",
"image": [
"https://botchomebrew.wiki/assets/art/tzar.png"
],
"flavor": "Власть, которая не является абсолютной, вовсе не власть.",
"firstNight": 45,
"firstNightReminder": "You may mark the Tzar with the 'False' reminder token. If they don't have the 'False' reminder token, show them an in-play character, otherwise show them a not-in-play character.",
"otherNight": 46,
"otherNightReminder": "You may mark the Tzar with the 'False' reminder token. If they don't have the 'False' reminder token, show them an in-play character, otherwise show them a not-in-play character.",
"reminders": [
"False"
]
},
{
"id": "dwarfbb",
"name": "Dwarf",
"team": "townsfolk",
"ability": "Each night*, you learn a character mad as the Dwarf. For each mad Minion, a Dwarf gets false info. [+0 to +2 Dwarves]",
"image": [
"https://botchomebrew.wiki/assets/art/dwarf.png",
"https://botchomebrew.wiki/assets/art/dwarf-alt.png"
],
"flavor": "To dig and dig makes us free, come on brothers, sing with me!",
"firstNight": 0,
"otherNight": 85.77,
"otherNightReminder": "Wake the Dwarves one at a time and show them a character token.",
"reminders": [
"False Info",
"False Info",
"False Info"
],
"setup": true,
"jinxes": [
{
"id": "boffin",
"reason": "If there is a spare token, the Boffin can give the Demon the Dwarf ability."
},
{
"id": "pithag",
"reason": "If there is a spare token, the Pit-Hag can create an extra Dwarf."
}
],
"special": [
{
"type": "selection",
"name": "bag-duplicate"
}
]
},
{
"id": "symbologist",
"name": "Symbologist",
"team": "townsfolk",
"ability": "You have 3 Townsfolk abilities, but 1 malfunctions. You also register as the functioning Townsfolk.",
"image": [
"https://botchomebrew.wiki/assets/art/symbologist.png",
"https://botchomebrew.wiki/assets/art/symbologist-alt.png"
],
"edition": "custom",
"firstNight": 0,
"otherNight": 0,
"reminders": [
"1",
"2",
"Malfunctions"
],
"setup": true
},
"cannibal",
{
"id": "facechanger",
"name": "Face Changer 灯",
"team": "townsfolk",
"ability": "If you are mad that you are a good character: tonight, you might gain their ability until dusk (once per character).",
"image": [
"https://botchomebrew.wiki/assets/art/face-changer.png"
],
"edition": "temple-fair",
"flavor": "One minute of glory on stage, ten years of hard work off stage.",
"firstNight": 0,
"otherNight": 0,
"reminders": [
"Has ability"
],
"remindersGlobal": [
"Is the Face Changer"
]
},
{
"id": "cavalier",
"name": "Cavalier ⚻",
"team": "townsfolk",
"ability": "You can't neighbor the Demon, even if this breaks the rules. [Even in setup]",
"image": [
"https://botchomebrew.wiki/assets/art/cavalier-wyrdvora.png"
],
"flavor": "En garde! Get away, foul Demon!",
"firstNight": 0,
"otherNight": 0,
"reminders": [
"CHOOSE AGAIN",
"NOT THE DEMON",
"NOT THE DEMON"
],
"setup": true
},
{
"id": "Sister_Circus_Music",
"name": "Worker ★",
"team": "townsfolk",
"ability": "When you die, learn a player & their character tonight. [All Townsfolk are Workers]",
"image": [
"https://botchomebrew.wiki/assets/art/worker.png",
"https://botchomebrew.wiki/assets/art/worker-alt.png"
],
"flavor": "Divided, we only beg. United, we bargain instead.",
"firstNight": 0,
"otherNight": 74.23,
"otherNightReminder": "Wake a Worker with a DEAD or DIED TODAY reminder token. Point to any player and show the Worker that player’s character token. Put this Worker to sleep. Repeat this until all of them have woken.",
"reminders": [
"Died Today"
],
"setup": true,
"special": [
{
"type": "selection",
"name": "bag-duplicate"
}
]
},
{
"id": "baker",
"name": "Baker ₽",
"team": "townsfolk",
"ability": "Good players who nominate you learn your character tonight.",
"image": [
"https://botchomebrew.wiki/assets/art/baker.png"
],
"flavor": "Nothing is better than the smell of fresh baked bread in the morning. Actually, the smell of fresh baked bread in the afternoon sounds nice, I could do with a lay-in.",
"firstNight": 0,
"otherNight": 53.11,
"otherNightReminder": "If the Baker was nominated by a good player today, wake the nominator and show them that this player is the Baker.",
"reminders": [
"Nominated"
]
},
{
"id": "informant",
"name": "Informant ∮",
"team": "townsfolk",
"ability": "You think you are a Townsfolk, but you receive incorrect info. Once per game, a good player learns you are the Informant, even if you die.",
"image": [
"https://botchomebrew.wiki/assets/art/informant.png",
"https://botchomebrew.wiki/assets/art/informant-alt.png"
],
"edition": "Principia Horologia",
"firstNight": 70.1729,
"firstNightReminder": "Once, on any night, wake a good player. Point to the player marked IS THE INFORMANT and show the Informant character token.",
"otherNight": 89.1729,
"otherNightReminder": "Once, on any night, wake a good player. Point to the player marked IS THE INFORMANT and show the Informant character token.",
"reminders": [
"Knows"
],
"remindersGlobal": [
"is the Informant"
],
"setup": true,
"jinxes": [
{
"id": "boffin",
"reason": "If the Demon has the Informant ability, they think they have a different Townsfolk ability."
}
],
"special": [
{
"type": "selection",
"name": "bag-disabled"
},
{
"type": "reveal",
"name": "replace-character"
}
]
},
{
"id": "fae_omnm",
"name": "Fae Φ",
"team": "outsider",
"ability": "Each night*, if you were mad as a Townsfolk today, you might become it. [+? Fae]",
"image": [
"https://botchomebrew.wiki/assets/art/fae-of-manors-mayhem.png"
],
"flavor": "Oft fire is without smoke, / And perill without show.",
"firstNight": 0,
"otherNight": 0
},
{
"id": "occultist",
"name": "Occultist §",
"team": "outsider",
"ability": "Once per game, you might learn something. If you aren't mad about learning new info each day, you might be executed.",
"image": [
"https://botchomebrew.wiki/assets/art/occultist-the-bootlegger-s-anthology-1-3.png",
"https://botchomebrew.wiki/assets/art/occultist-the-bootlegger-s-anthology-1-3-alt.png"
],
"flavor": "Flesh is weaker than silver is weaker than rot is weaker than the divine is weaker than rot is weaker than silver is weaker than flesh. It’s a cycle. Get it? I don’t.",
"firstNight": 0,
"otherNight": 0,
"reminders": [
"Interest Lost",
"Given Info"
]
},
{
"id": "clone",
"name": "Clone ∮",
"team": "outsider",
"ability": "You have a Townsfolk ability. Either you or that Townsfolk is drunk, even if you die.",
"image": [
"https://botchomebrew.wiki/assets/art/clone-principia-horologica.png",
"https://botchomebrew.wiki/assets/art/clone-principia-horologica-alt.png"
],
"edition": "Principia Horologia",
"firstNight": 14.1729,
"firstNightReminder": "Show the Clone the token of the Townsfolk ability they have.",
"otherNight": 0,
"reminders": [
"Cloned",
"Drunk"
],
"remindersGlobal": [
"Is the Clone"
],
"special": [
{
"type": "reveal",
"name": "replace-character"
}
]
},
{
"id": "wretch",
"name": "Wretch ∮",
"team": "outsider",
"ability": "If any player is mad that a Wretch is in play, you or they might be executed.",
"image": [
"https://botchomebrew.wiki/assets/art/wretch.png"
],
"edition": "Principia Horologia",
"firstNight": 0,
"otherNight": 0
},
{
"id": "impostor",
"name": "Impostor ∮",
"team": "minion",
"ability": "Each night, choose a player: you learn their character. You may choose to poison & swap characters with them (secretly, if they're good).",
"image": [
"https://botchomebrew.wiki/assets/art/impostor.png",
"https://botchomebrew.wiki/assets/art/impostor-alt.png"
],
"edition": "Principia Horologia",
"firstNight": 33.1729,
"firstNightReminder": "The Impostor points to a player. Show that player's character token. The Impostor nods 'yes' or shakes 'no'. If the Impostor nodded 'yes', swap that player's character with the Impostor. The new Impostor is poisoned. If evil, wake that player to inform them of their new role.",
"otherNight": 17.1729,
"otherNightReminder": "The Impostor points to a player. Show that player's character token. The Impostor nods 'yes' or shakes 'no'. If the Impostor nodded 'yes', swap that player's character with the Impostor. The new Impostor is poisoned. If evil, wake that player to inform them of their new role.",
"reminders": [
"Poisoned"
],
"jinxes": [
{
"id": "cultleader",
"reason": "If the Impostor becomes the Cult Leader, they can't turn good due to their own ability."
},
{
"id": "damsel",
"reason": "If the Informant chooses the Damsel, the Damsel becomes poisoned."
},
{
"id": "heretic",
"reason": "Only 1 jinxed character can be in play."
},
{
"id": "goon",
"reason": "If the Impostor becomes the Goon, they can't turn good due to their own ability."
},
{
"id": "magician",
"reason": "The Demon registers as the Magician to the Impostor."
},
{
"id": "ogre",
"reason": "If the Impostor becomes the Ogre, they can't turn good due to their own ability."
},
{
"id": "politician",
"reason": "If the Impostor becomes the Politician, they can't turn good due to their own ability."
}
]
},
{
"id": "mindflayer",
"name": "Mind Flayer ¶",
"team": "minion",
"ability": "Each night, choose a player & 2 characters: tomorrow, if they're mad the 1st is in play, or the 2nd isn't, they might be executed or become either.",
"image": [
"https://botchomebrew.wiki/assets/art/mind-flayer.png",
"https://botchomebrew.wiki/assets/art/mind-flayer-alt.png"
],
"flavor": "Qrwn ih! / Deja vu? / Lrf. / No. / Guvf unf arire unccrarq orsber. / This has happened before. / Jurer qb V fgneg naq lbh ortva? / You will ask tomorrow as well.",
"firstNight": 43.5864,
"firstNightReminder": "Wake the Mind Flayer to choose a player and two characters.",
"otherNight": 28.248,
"otherNightReminder": "Wake the Mind Flayer to choose a player and two characters.",
"reminders": [
"Mad"
]
},
{
"id": "operative",
"name": "Operative ♄",
"team": "minion",
"ability": "Players who are mad they learned info about you might be poisoned.",
"image": [
"https://botchomebrew.wiki/assets/art/operative.png"
],
"flavor": "Deep in the desert in '47, I was there. Remember Roswell? No? You can thank me later.",
"firstNight": 0,
"otherNight": 0,
"reminders": [
"Poisoned",
"Poisoned",
"Poisoned",
"Poisoned",
"Poisoned"
]
},
{
"id": "brainwasher",
"name": "Brainwasher",
"team": "minion",
"ability": "Townsfolk might receive the incorrect character in setup (their abilities work normally).",
"image": [
"https://botchomebrew.wiki/assets/art/brainwasher-new-world-chaos-2-999.png",
"https://botchomebrew.wiki/assets/art/brainwasher-new-world-chaos-2-999-alt.png"
],
"edition": "custom",
"firstNight": 0,
"firstNightReminder": "Brainwashed",
"otherNight": 0,
"reminders": [
"Brainwashed"
],
"remindersGlobal": [
"Brainwashed"
],
"setup": true
},
{
"id": "fugitive",
"name": "Fugitive ∮",
"team": "minion",
"ability": "Players who are mad about being an Outsider might register as evil & a Demon. [+1 Outsider]",
"image": [
"https://botchomebrew.wiki/assets/art/fugitive-principia-horologica.png",
"https://botchomebrew.wiki/assets/art/fugitive-principia-horologica-alt.png"
],
"edition": "Principia Horologia",
"firstNight": 0,
"otherNight": 0,
"reminders": [
"Mad",
"Mad",
"Mad",
"Mad"
],
"setup": true
},
"nodashii",
{
"id": "oripot",
"name": "Oripot ⚸",
"team": "demon",
"ability": "Each night*, choose a player: they die. You have a Minion ability, If a Minion dies, you gain their ability instead.",
"image": [
"https://botchomebrew.wiki/assets/art/oripot.png",
"https://botchomebrew.wiki/assets/art/oripot-alt.png"
],
"flavor": "The Power swirls, the Oripot's gift! When you die, the spirit returns to the Oripot's rift!",
"firstNight": 6.7634,
"firstNightReminder": "Show the *YOU ARE* info token and a Minion token.",
"otherNight": 49.5161,
"otherNightReminder": "The Oripot chooses a player. :reminder:",
"reminders": [
"Oripot's power",
"Dead"
],
"jinxes": [
{
"id": "spy",
"reason": "If the Oripot has the spy ability, they do not register as good or as a townsfolk or outsider."
},
{
"id": "marionette",
"reason": "If the Oripot starts with the marionette ability, a minion wakes instead of them and as soon as they lose their marionette ability, they learn they are the Oripot."
},
{
"id": "boomdandy",
"reason": "If the Oripot has the Boomdandy ability, a minion has it instead, and learns this."
},
{
"id": "goblin",
"reason": "If the Oripot has the Goblin ability, a minion gains it instead, and learns this."
},
{
"id": "scarletwoman",
"reason": "If the Oripot dies while they have the Scarlet woman ability and there are 5 or more players alive (not including travelers) a Minion becomes the Oripot."
},
{
"id": "summoner",
"reason": "If the summoner ability creates a 2nd living demon, deaths tonight are arbitrary."
},
{
"id": "mastermind",
"reason": "If the Oripot has the Mastermind ability, they don't lose it when they die."
},
{
"id": "vizier",
"reason": "If the Oripot has the Vizier ability, the Oripot can still die during the day. A living Minion might gain the Vizier ability instead of the Oripot."
},
{
"id": "psychopath",
"reason": "If the Oripot has the psychopath ability, A living Minion gains the Psychopath ability instead and learns this."
},
{
"id": "textwall",
"reason": "The Textwall chooses what minion ability the Oripot starts with even if not in-play, there is no set-up for this ability."
}
]
},
{
"id": "samurai",
"name": "Samurai",
"team": "demon",
"ability": "Each night*, choose a player: they die. If no marked characters are in play, whoever wins, loses, & whoever loses, wins. [-1 or +1 Outsider]",
"image": [
"https://botchomebrew.wiki/assets/art/samurai-travel-by-starlight.png"
],
"flavor": "My poor Glacia... I will avenge those who dared harm my family. And once my duty is done, I will die a warrior.",
"firstNight": 10.1,
"firstNightReminder": "If no marked characters are in play, put the DIE WITH HONOR reminder in the center of the grimoire. :reminder:",
"otherNight": 47.6001,
"otherNightReminder": "The Samurai points at a player: they die. :reminder:",
"reminders": [
"Dead",
"Die With Honor"
],
"setup": true
}
]