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[
{
"id": "_meta",
"name": "Die Hard Bluff",
"author": "Spectre",
"firstNight": [
"dusk",
"minioninfo",
"demoninfo",
"sergeantpowell",
"hanzgruber",
"hollygennero",
"dawn"
],
"otherNight": [
"dusk",
"argyle",
"johnmcclane",
"hollygennero",
"henchman",
"eddie",
"karlvreski",
"dawn"
]
},
{
"id": "hanzgruber",
"name": "Hanz Gruber",
"team": "townsfolk",
"ability": "At the start of the game pick another player; if they make it to final three the good team automatically wins the game, even if you are dead. Poison or drunk removes this ability.",
"image": [
"https://botchomebrew.wiki/assets/art/hanz-gruber.png"
],
"flavor": "I am an exceptional thief, Mrs. McClane.",
"firstNight": 2,
"firstNightReminder": "Wake Hanz to pick a player. If they are not the demon, mark that player as the 'VILLAIN'",
"otherNight": 0
},
{
"id": "karlvreski",
"name": "Karl Vreski",
"team": "townsfolk",
"ability": "Each night*, pick a player: If you win a game of roshambo and they are evil, they die.",
"image": [
"https://botchomebrew.wiki/assets/art/karl-vreski.png"
],
"firstNight": 0,
"otherNight": 6,
"otherNightReminder": "Wake Karl to pick a player to roshambo. if the player loses and is evil, they die."
},
{
"id": "tonyvreski",
"name": "Tony Vreski",
"team": "townsfolk",
"ability": "If you would die; you become a hostage instead.",
"image": [
"https://botchomebrew.wiki/assets/art/tony-vreski.png"
],
"flavor": "You won't hurt me.",
"firstNight": 0,
"otherNight": 0
},
{
"id": "theo",
"name": "Theo",
"team": "townsfolk",
"ability": "If you are alive at the start of night three, you prevent the demon from waking tonight.",
"image": [
"https://botchomebrew.wiki/assets/art/theo.png"
],
"flavor": "You didn't bring me along for my charming personality.",
"firstNight": 0,
"otherNight": 0
},
{
"id": "franco",
"name": "Franco",
"team": "townsfolk",
"ability": "Once per day you may visit the Storyteller to learn one piece of false information about the game. If you are nominated after day one, you immediately die.",
"image": [
"https://botchomebrew.wiki/assets/art/franco.png"
],
"flavor": "We have to find him and shut him up. He’s telling them everything!",
"firstNight": 0,
"otherNight": 0
},
{
"id": "fritz",
"name": "Fritz",
"team": "townsfolk",
"ability": "You start the game unable to die. Each night this ability moves between your closest Townsfolk neighbour and yourself. If just 3 players live, you lose this ability.",
"image": [
"https://botchomebrew.wiki/assets/art/fritz.png"
],
"flavor": "We have to do something, Hans.",
"firstNight": 0,
"otherNight": 0
},
{
"id": "eddie",
"name": "Eddie",
"team": "townsfolk",
"ability": "Once per game at night; you may choose a dead player and swap roles with them. You both keep your original alignments. If you chose an evil player, you may become drunk.",
"image": [
"https://botchomebrew.wiki/assets/art/eddie.png"
],
"flavor": "Evening, officer. What can I do for you?",
"firstNight": 0,
"otherNight": 5,
"otherNightReminder": "Wake Eddie if any players are dead. He may use his ability. Swap their character tokens and inform each player."
},
{
"id": "uli",
"name": "Uli",
"team": "townsfolk",
"ability": "You may only vote when dead and your vote counts as two.",
"image": [
"https://botchomebrew.wiki/assets/art/uli-spectre.png"
],
"flavor": "I pipe up!",
"firstNight": 0,
"otherNight": 0
},
{
"id": "thornburg",
"name": "Thornburg",
"team": "townsfolk",
"ability": "If you are nominated, you may publicly guess one player as John McClane. If you survive execution, you learn if you were correct tonight.",
"image": [
"https://botchomebrew.wiki/assets/art/thornburg.png"
],
"flavor": "Did you get that?",
"firstNight": 0,
"otherNight": 0
},
{
"id": "henchman",
"name": "Henchman",
"team": "townsfolk",
"ability": "Each night* pick a player; you learn the alignment of one of their alive neighbours. (+0 to +2 Henchman. 1 of the extras is drunk)",
"image": [
"https://botchomebrew.wiki/assets/art/henchman-spectre.png"
],
"flavor": "Geronimo!",
"firstNight": 0,
"otherNight": 4,
"otherNightReminder": "Wake each Henchman in turn to pick a player. Show an alive neighbours alignment, or false info.",
"setup": true
},
{
"id": "agentjohnson",
"name": "Agent Johnson",
"team": "outsider",
"ability": "You start as an evil Agent Johnson. One player starts marked as FBI. Once per day you may publicly shake a player's hand: If they are FBI, they turn into Agent Johnson and you both become good.",
"image": [
"https://botchomebrew.wiki/assets/art/agent-johnson.png"
],
"flavor": "I'm Agent Johnson, this is Special Agent Johnson... No relation.",
"firstNight": 0,
"otherNight": 0
},
{
"id": "ellis",
"name": "Ellis",
"team": "outsider",
"ability": "You might register as drunk or evil.",
"image": [
"https://botchomebrew.wiki/assets/art/ellis.png"
],
"flavor": "I negotiate million dollar deals for breakfast. I think I can handle this.",
"firstNight": 0,
"otherNight": 0
},
{
"id": "hollygennero",
"name": "Holly Gennero",
"team": "minion",
"ability": "Once per game, during the night, choose a character: they are poisoned tonight and tomorrow day. For the rest of the game, one drunk or poisoned player may die at any time.",
"image": [
"https://botchomebrew.wiki/assets/art/holly-gennero.png"
],
"flavor": "After all your posturing, all your little speeches, you're nothing but a common thief.",
"firstNight": 3,
"firstNightReminder": "Wake Holly to potentially use ability. Mark any picked player with POISONED reminder. Check for any Poisoned or Drunk players you may wish to kill.",
"otherNight": 3,
"otherNightReminder": "Wake Holly to potentially use ability. Mark any picked player with POISONED reminder. Check for any Poisoned or Drunk players you may wish to kill.",
"reminders": [
"POISONED"
]
},
{
"id": "sergeantpowell",
"name": "Sergeant Powell",
"team": "minion",
"ability": "You start knowing that one of three players is Karl Vreski. Once per game publicly choose a player, if they are Karl Vreski they die. (+ Karl Vreski)",
"image": [
"https://botchomebrew.wiki/assets/art/sergeant-powell.png"
],
"flavor": "I hear ya, partner. LA's finest are on it, so light 'em if you got 'em.",
"firstNight": 1,
"firstNightReminder": "Wake Powell to learn three players, one of which will be Karl Vreski.",
"otherNight": 0,
"reminders": [
"KARL",
"KARL",
"KARL"
],
"setup": true
},
{
"id": "argyle",
"name": "Argyle",
"team": "minion",
"ability": "Each night*, choose a living player (different to last night): they do not wake tonight.",
"image": [
"https://botchomebrew.wiki/assets/art/argyle.png"
],
"flavor": "If this is their idea of Christmas, I *gotta* be here for New Year's.",
"firstNight": 0,
"otherNight": 1,
"otherNightReminder": "Wake Powell to pick an alive player, mark them 'DOES NOT WAKE'.",
"reminders": [
"DOES NOT WAKE"
]
},
{
"id": "johnmcclane",
"name": "John McClane",
"team": "demon",
"ability": "Each night*, choose up to two alive players, they count as a 'TARGET'. One player who is a 'TARGET' dies at the end of each night.",
"image": [
"https://botchomebrew.wiki/assets/art/john-mcclane.png"
],
"flavor": "Yippee ki-yay",
"firstNight": 0,
"otherNight": 2,
"otherNightReminder": "Wake John to pick up to two alive players and TARGET them.",
"reminders": [
"TARGET",
"TARGET"
]
}
]